#ifndef LEVEL_LOCKS_H
#define LEVEL_LOCKS_H

#include "Level.h"

/*
 * Manage the locks on levels
 */
class LevelLocks
{
    public:
        LevelLocks() {}
       ~LevelLocks() {}
        static void unlockAll(LevelVector *);
        static void setLevelLocks(LevelVector *);
        static void saveLevelLocks(LevelVector *);
        
    private:
        static void setLevelLock(LevelVector *, std::string);
        static std::string filename;
};

#endif

